The How Interactive Design Conference came to a close today with a lengthy yet groundbreaking 3 hr training session. Terry White, Adobe’s “Worldwide Design Evangelist”, introduced the largely print-based crowd to Adobe’s latest web product: Adobe Muse.
Our Day 3 recap begins with an in-depth explanation of Adobe Muse from Terry White himself- and then we talk with two print designers, Cami Rutkowski and Paige Clark of Seattle WA, who were absolutely stunned by Terry’s presentation- and the conference in general.
(A special thanks to Cami and Paige- who at first were rather shy about being featured on such a high-profile design blog… but obviously, turned out to be a fantastic radio duo. You two should start your own design podcast!)
Probably my favorite part of attending things like the HOW Interactive Design Conference– is just the opportunity to meet and interact with great talent from all over the country. This year, one of those great talents is Tess Donohoe from Los Angeles.
Tess (as she explained to us in yesterday’s recap) is a native of Denmark- and moved to the US only 5 years ago. But you would never be able to guess that english is the second language of this articulate graphic designer. Tess has strengths in traditional illustration, animation, and collaborating with coders and illustrators on large-scale websites and mobile applications.
Check out her amazing website here—> www.tdonohoe.com/
I had the privilege of sitting next to Tess during a couple of the conference sessions- and I was delighted to see the kind of “notes” that Tess makes. Below is a sampling of the simple, line drawings that filled her moleskine over the past few days. I hope you enjoy them!
(HOW IDC ATTENDERS: Can you identify any of the speakers or attenders in these drawings?)
In the first half of my Day 2 podcast I am joined by conference goers Tess Donohoe and Rick Hassen. Tess works in the interactive design department of American Greetings in LA, and Rick is the husband half of a husband and wife design team out of Point Reyes Station CA. These two share what they have been getting out of the conference.
In the second half of the program I am joined by HOW speaker Patrick McNeil and HOW mc Grace Dobush (both pictured above). Patrick is a content director for the HOW Interactive Design website, and Grace is the executive director of that website. It was great to chat with this lively dynamic design duo!
(Listen for Tess Donohoe jumping in with her own questions for Patrick and Grace towards the end of the show!)
Yesterday at the HOW Interactive Design Conference I sat down next to a well-dressed business man with a Blackberry. Since all the HOW speakers had been taking turns bashing Blackberries I thought I should talk to him to see how he was taking it (I also thought it might make me feel better about being demoted to the ol’ flip phone). Well- that man turned out to be Gary Lynch– the guy that runs all the HOW conferences! You can hear my interview with him at the beginning of the recap below.
Later that evening, during the happy hour, I happened to sit next to two very intelligent/articulate young designers named Micah Sledge and Sherryl Anderson. (That’s their pretty picture up above) They both seemed to have gotten a lot out of the conference- but don’t take my word for it though, LISTEN TO THE PODCAST!
(Apologies in advance for my extremely sore throat- and holding the mic too closely to my mouth. What can I say- it was my first time!)
You may ask, “Ben Lueders– what made it so great?”
Well the answer is really two-fold: free design stuff and complimentary Starbucks coffee. (But it was really the hot tea, lemon and honey that I gravitated towards- to soothe this rookie podcaster’s very sore throat.)
I immediately recognized the very intelligent and likeable David Sherwin (Frog Design) sitting at a table in the lobby on his MacBook pro. It was great to get to know him a little bit- and he’s excited to be interviewed on the podcast later today. David is one of the main speakers at the HOW IDC, and is leading the “PROGRESSIVE DESIGN CHALLENGE”- a participatory design activity to engage the largely print-minded conference-goers to think more “interactively”- while simply using the pen and paper they already know and love.
David Sherwin gave an intelligent and likeable (and well designed) presentation for the “PROGRESSIVE DESIGN CHALLENGE”. (He was wearing a hat that could be described as both intelligent and likable.)
15 year digital interactive designer Jose Cabellar shocked the audience by confessing that he’s never actually coded a website. He emphasized that so much of of interactive design takes place on white boards, conversations, storytelling, and in your moleskine. Here’s a memorable slide from Jose’s presentation:
Information architect Karen McGrane explained to us emphatically (in a lightly profanity-laced presentation) that CONTENT is of utmost importance. Designers tend to focus so much on exterior aesthetics that often the actual content of our projects is absolutely forgotten. She captured this faulty idea very vividly in her opening illustration. Would you give a loved one a beautifully wrapped package…with nothing inside? Is content really of secondary importance? No it is not.
Alright- break’s over! Looks like David Sherwin’s giving a presentation on Information Architecture. (Dang- he sounds so intelligent… yet very likeable…)